Week
5
Evaluation-
Sentry Gun Project
Q.
What went well?
I
think designing the turret was pretty tricky because I didn't take in
count the budget that I was given for modelling. However, it’s safe
to say that concepting went well and overall I’m very happy with
the design, nevertheless I struggled with it at the beginning, but at
the end I got it right. Furthermore, modeling was very fun, easy and
quick which I enjoyed the most during the entire process.
Q.
What needs more improvement?
In
this project I could point out several things that could have been
done a bit better and one of them would be texture maps, I am not
very happy with how it came out at the end. I think some of the
textures need a bit more details, especially the brass texture that's
applied to the entire body as it's the first thing you notice on the
turret, I think it would help, to research a bit more into texturing
metals as well as to add some additional dirt and rust to the model
to give a bit more character and realism to the turret. At the moment
it looks a bit too shiny and instead of old rusty steam punk looking
turret, it looks like it was made from gold.
I
also think the turret would benefit from additional features on the
texture such as nails or perhaps a ventilator that would just give a
nice realistic feel to it, following by some improvements on the high
map which would just emphasize the look of the entire model.
Q.
What did I learn?
I
think this project was a good way for me to practice texturing
metals, moreover I am more familiar with importing and generally
using the Unreal Engine.
Q.
How would I approach the project next time?
If
I was to do this project again, I would keep in mind the entire
budget before creating any complicated designs, which then this would
give me more time to improve the final appearance.
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